Arcade

Play. Build. Learn.

My game-building space — from simple experiments to future Roblox projects. Everything here is made from scratch, documented, and playable where possible.

The cabinet · 1 playable · 2 in build

Pick a machine.

Every game here opens its own page — playable where possible, documented always.

Live · playableBrowser

Pipeline

Rotate a scrambled network until everything connects. Fewest moves wins — par is honest.

Experiment 001 · play + open documentation →
In developmentRoblox · private codebase

Pipeline Tycoon

A data-centre tycoon in Luau: build racks, balance throughput, survive incident day.

Code private due to ongoing development and future commercial plans — a technical walkthrough can be shared selectively.
In development

Experiment 002

The next browser experiment is on the drawing board — made from scratch, documented, and honest about its status.

HTTP 418 · I’m a teapot 🫖 — brewing as fast as I can, but don’t ask me for coffee just yet.
Behind the games

From browser experiments to worlds

The arcade is a practice, not a pastime: each machine is built by hand, documented, and honest about its status. The series runs from small browser experiments towards full Roblox worlds — and when a build goes commercial, its code goes private and it stays on this shelf as a case study.

I also untangle production networks.